Loading portfolio…
Selected Works — 2016 → 2025
Environments for living, breathing game worlds.
Projects
{{ projectCount }}
Focus
Environment & Props
Studios
PlayStation · Ubisoft · Sandbox VR
Based in
Toronto, CA
About
Karen Stanley
{{ title }}
{{ bio }}
I've helped ship AAA titles from blockout to gold — asset creation, level art, materials, tools and technical management — across open worlds, narrative levels and VR. I also write tutorials on environment art, lighting, props and texturing.
Disciplines
Software
Selected Credits
{{ c.year }}
{{ c.game }}
{{ c.role }}
{{ c.company }}
Contact
Let's build a world together.
Open to environment art, level art and prop work — full-time, contract or collaboration. Say hello.